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Mission Statement

Next Player Games is a highly collaborative coalition of creative minds who want to make great games people love. That should be obvious. Why else would we be here? The important question is who we really are as people.  We are:

We are a design-centered game development company that focuses on immersive gameplay, deep story-telling, and a strong community. The player's experience is at the forefront of everything we do. Our mission is to engage with the community throughout the development process with as much transparency as possible so both we and they can grow, evolve, and play together.

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Gamers

First and foremost! To us, gameplay is king.  We strive to create the most fun in everything we do.  While everyone's opinion on what is fun may not be the same, we feel we can create an experience so everyone can enjoy the fruits of our passion.

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Artists

Whether a producer, engineer, designer, composer, or 3D modeler, we consider all of us artists in our field. This instills a deep level of passion, ingenuity, and drive in every aspect that goes into our work.

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Students

Students of life.  We are always growing and learning; this process never ends for us.  We listen to each other with reverence, for great ideas and innovation can come from anywhere.

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Leaders

We conduct ourselves with professionalism.  No one knows everything; each person's experience has the potential to lead us to great awareness.

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A Team

We treat each other as equals, simply with different roles to play in our process. Everyone has a voice, and honest and candid feedback is always appreciated.

People

We celebrate life in all its forms. We are respectful and compassionate in all we do.

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Family

Beginning within our company, extending to the gaming community, and reaching across the globe, we believe entertainment is universal and everyone is included in our family.

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Our Team

Jonathan Cooperson

Jonathan Cooperson

Head of Design

Tim Barrett

Tim Barrett

Design Lead

Avery Fallon

Avery Fallon

Game Designer

Ari Kleinberg

Ari Kleinberg

Sr. Systems Designer

Landon Coulter

Landon Coulter

UI/3D Artist

Wendy Hu

Wendy Hu

Game Developer

George Kiss

George Kiss

Head of Product

Alina Likhnekevich

Alina Likhnekevich

Art Lead

Maoti Anderson

Maoti Anderson

3D Animator

Ashton Talley

Ashton Talley

3D Artist

Crystal Alexander

Crystal Alexander

3D Artist

Josh Boden

Josh Boden

Head of Audio

Yuxuan "Shay" Zhang

Yuxuan "Shay" Zhang

Game Developer

Shankar

Shankar

Game Developer

Kyle Michel

Kyle Michel

3D Artist

Andrew Farren

Andrew Farren

Concept Artist

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